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17 sv78bodenheim.de Last Updated: 2 weeks

Success 40% of passed verification steps
Warning 30% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 100%
Best Practices Desktop Score 92%
SEO Desktop Score 78%
Progressive Web App Desktop Score 46%
Performance Mobile Score 98%
Best Practices Mobile Score 92%
SEO Mobile Score 64%
Progressive Web App Mobile Score 44%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 48 Characters
SCHÜTZENVEREIN: SCHÜTZENVEREIN 78 BODENHEIM E.V.
Meta Description 0 Characters
NO DATA
Effective URL 24 Characters
Excerpt Page content
Schützenverein: Schützenverein 78 Bodenheim e.V. Kontakt Impressum Datenschutzerklärung Sie sind hier: Startseite Wir über unsVorstandSchie...
Keywords Cloud Density
ganztags29 sonntag20 schützenverein17 ingelheim14 landesmeisterschaft13 samstag12 schützenclub10 kreismeisterschaft10 auflage9 luftgewehr6
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
ganztags 29
sonntag 20
schützenverein 17
ingelheim 14
landesmeisterschaft 13
samstag 12
schützenclub 10
kreismeisterschaft 10
auflage 9
luftgewehr 6
Google Preview Your look like this in google search result
SCHÜTZENVEREIN: SCHÜTZENVEREIN 78 BODENHEIM E.V.
https://sv78bodenheim.de
Schützenverein: Schützenverein 78 Bodenheim e.V. Kontakt Impressum Datenschutzerklärung Sie sind hier: Startseite Wir über unsVorstandSchie...
Robots.txt File No Found
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~19.09 KB
Code Size: ~11.01 KB
Text Size: ~8.08 KB Ratio: 42.34%

Social Data

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Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Serve images in next-gen formats Potential savings of 126 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 380 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 310 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 98 KB
Optimized images load faster and consume less cellular data
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 0.7 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 0.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 263 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 4 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 300 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 9 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 0.6 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 20 requests • 263 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 18 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 0.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy

Mobile

Mobile Screenshot
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 2.1 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 263 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.1 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 4 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 300 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 9 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 2.1 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 20 requests • 263 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 18 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 60 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 4003 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Serve images in next-gen formats Potential savings of 126 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 360 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,240 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 98 KB
Optimized images load faster and consume less cellular data
Total Blocking Time 10 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this

Speed And Optimization Tips

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Alexa Rank

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Domain Available

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Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Sat, 15 Feb 2020 03:53:21 GMT
Server: Apache/2.2.22 (Debian)
X-Powered-By: PHP/5.4.45-0+deb7u14
Vary: Accept-Encoding
Content-Encoding: gzip
Content-Length: 20
Content-Type: text/html; charset=utf-8
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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