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Web Frameworks

26 sudrf.ru Last Updated: 7 days

Success 47% of passed verification steps
Warning 23% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 100%
Best Practices Desktop Score 77%
SEO Desktop Score 78%
Progressive Web App Desktop Score 46%
Performance Mobile Score 99%
Best Practices Mobile Score 77%
SEO Mobile Score 64%
Progressive Web App Mobile Score 44%
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Charset Encoding
Great, language/character encoding is specified: WINDOWS-1251
Title Tag 19 Characters
ГАС РФ «ПРАВОСУДИЕ»
Meta Description 0 Characters
NO DATA
Effective URL 16 Characters
Excerpt Page content
ГАС РФ «Правосудие» Суды общей юрисдикции и система судебного департамента при Верховном суде Российской Федерации. Верховный Суд Российской Федерации Федеральные суды общей юрисдикции Система А...
Keywords Cloud Density
российской6 федерации6 юрисдикции3 общей3 судей3 суды2 августа2 портале2 судов2 высшая2
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
российской 6
федерации 6
юрисдикции 3
общей 3
судей 3
суды 2
августа 2
портале 2
судов 2
высшая 2
Google Preview Your look like this in google search result
ГАС РФ «ПРАВОСУДИЕ»
https://sudrf.ru
ГАС РФ «Правосудие» Суды общей юрисдикции и система судебного департамента при Верховном суде Российской Федерации. Верховный Суд Российской Федерации Федеральные суды общей юрисдикции Система А...
Robots.txt File No Found
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 50 years
Create on: 2005-05-26 / 14 years
Expires on: 2020-05-26 / 7 months 13 days

RU-CENTER-RU ,

Nameservers
ns3-l2.nic.ru.
ns4-cloud.nic.ru.
ns4-l2.nic.ru.
ns8-cloud.nic.ru.
ns8-l2.nic.ru.
Page Size Code & Text Ratio
Document Size: ~7.85 KB
Code Size: ~4.35 KB
Text Size: ~3.5 KB Ratio: 44.56%

Social Data

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Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Serve static assets with an efficient cache policy 14 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 60 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 0.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 153 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 190 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 240 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 22 KB
Optimized images load faster and consume less cellular data
Third-Party Usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 10 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 0.7 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 0.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input
Avoids enormous network payloads Total size was 346 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this.
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Minimize Critical Requests Depth 3 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 48 elements
Browser engineers recommend pages contain fewer than ~1,500 DOM elements. The sweet spot is a tree depth < 32 elements and fewer than 60 children/parent element. A large DOM can increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.5 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 20 requests • 346 KB
To set budgets for the quantity and size of page resources, add a budget.json file

Mobile

Mobile Screenshot
Server response times are low (TTFB) Root document took 50 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 640 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 22 KB
Optimized images load faster and consume less cellular data
Third-Party Usage Third-party code blocked the main thread for 40 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 60 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 1.5 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input
Avoids enormous network payloads Total size was 346 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this.
First Contentful Paint 1.5 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Minimize Critical Requests Depth 3 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 48 elements
Browser engineers recommend pages contain fewer than ~1,500 DOM elements. The sweet spot is a tree depth < 32 elements and fewer than 60 children/parent element. A large DOM can increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 1.5 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 20 requests • 346 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 14 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 120 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Contentful Paint (3G) 2820 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 153 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Speed And Optimization Tips

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Alexa Rank

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Domain Available

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Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx
Date: Wed, 09 Oct 2019 18:07:48 GMT
Content-Type: text/html; charset=windows-1251
Last-Modified: Mon, 20 Aug 2018 16:45:45 GMT
Connection: keep-alive
Vary: Accept-Encoding
ETag: W/"5b7af039-1451"
Content-Encoding: gzip
Set-Cookie: f5avrbbbbbbbbbbbbbbbb=NIGGJMNMIJKMBBBJGEFBKHPAMICNPOPGAMHCFICIKCODEPBMDPCDIINBDEAADOEPJBBGBPIANFBFPBJKKCDPABPCIDHGCNKDIFOHOLIFMOPHLBAIFOOAHCBOOKHJEPPA; HttpOnly; secure
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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