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2 klops.ru Last Updated: 1 month

Success 55% of passed verification steps
Warning 7% of total warning
Errors 38% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 65%
Best Practices Desktop Score 69%
SEO Desktop Score 100%
Progressive Web App Desktop Score 31%
Performance Mobile Score 28%
Best Practices Mobile Score 69%
SEO Mobile Score 97%
Progressive Web App Mobile Score 30%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 27 Characters
КЛОПС - НОВОСТИ КАЛИНИНГРАД
Meta Description 74 Characters
Главный новостной портал Калининграда. Новости Калининграда, России, мира.
Effective URL 16 Characters
Excerpt Page content
Клопс - новости Калининград Орфографическая ошибка в тексте ...
Keywords Cloud Density
вчера95 калининграде26 января24 года12 россии10 видео8 клопс8 гусевом6 калининградской6 калининградец6
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
вчера 95
калининграде 26
января 24
года 12
россии 10
видео 8
клопс 8
гусевом 6
калининградской 6
калининградец 6
Google Preview Your look like this in google search result
КЛОПС - НОВОСТИ КАЛИНИНГРАД
https://klops.ru
Главный новостной портал Калининграда. Новости Калининграда, России, мира.
Robots.txt File Detected
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~188.33 KB
Code Size: ~101.88 KB
Text Size: ~86.46 KB Ratio: 45.91%

Social Data

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Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Reduce JavaScript execution time 2.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 60 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 2.3 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,649 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 4.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.5 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 33 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,854 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 69 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 1.5 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 153 requests • 1,649 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 48 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 260 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 3.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 14.6 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 40 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 28 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 72 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 2 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 230 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,330 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 30 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 58 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 130 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 370 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.

Mobile

Mobile Screenshot
Tap targets are not sized appropriately 70% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 95.22% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 30 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 62 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 8 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 210 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 730 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 30 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 2,500 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 2,770 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 7.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 238 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 8.1 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 10.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,357 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 11.8 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.7 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 17 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,961 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 5 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 3.7 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 123 requests • 1,357 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Use video formats for animated content Potential savings of 75 KB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Serve static assets with an efficient cache policy 23 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 960 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 12.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 12.4 s
A fast page load over a cellular network ensures a good mobile user experience
First Contentful Paint (3G) 7453 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 380 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy

Speed And Optimization Tips

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Alexa Rank

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Domain Available

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Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 500 Internal Server Error
Server: nginx
Date: Tue, 14 Jan 2020 07:18:14 GMT
Content-Type: text/html; charset=UTF-8
Connection: keep-alive
X-Powered-By: PHP/7.2.5
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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